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Volume Shader BM
Advanced Volumetric Rendering Benchmark

What is Volume Shader BM?
Volume Shader BM is a browser-based GPU benchmark that focuses on volumetric shader performance. It runs in WebGL and stresses real-time ray marching, density sampling, and complex lighting to show how well a GPU handles modern volumetric workloads. The tool includes scenarios like fractal volume rendering and shader compilation timing, and it displays live FPS, frame-time graphs, and detailed breakdowns. Use it to compare hardware, tune rendering settings, or validate systems for games, research, or visualization projects.
Key features
- Runs entirely in your browser using WebGL with no downloads.
- Measures ray marching and density sampling performance for volumetric shaders.
- Provides real-time FPS counters and detailed performance graphs.
- Includes fractal volume and shader compilation speed test scenarios.
- Adjusts complexity automatically for a wide range of devices.
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